#include "db_proto.h"
class DBClient;
class DBClientHandler
{
public:
	virtual void onDBConnected(DBClient* client) = 0;
	virtual void onDBDisconnected(DBClient* client) = 0;
	
	virtual void onDBPlayerInfoResponse(DBMsgPlayerInfoResponse* response) = 0;
	virtual void onDBMsgAddRegisterPlayerResponse(DBMsgAddRegisterPlayerResponse* resp) = 0;
	virtual void onDBMsgActivatePlayerResponse(DBMsgActivatePlayerResponse* resp) = 0;
};
